Technically, the game should work faster when using this architecture. ○ The majority of Android devices made during the last several years support Arm64. That’s how I solved this issue for my phone because it supported both architectures and didn’t allow me to install the app with new architecture on top of the existing one with old architecture. ○ If your Android device supports both Armv7 and Arm64, you will have to uninstall the current game and install the Arm64 build from scratch. ○ If the game didn’t want to install on your Android device and it was a modern device, I suggest trying the Arm64 build for Android. ○ If the game worked on your Android device before, you can proceed with using the usual Android/Armv7 build. Some developers call it Armv8 build, it doesn’t matter in this case. Thanks to one of our Special Agents, a fix was found for the Android 11 installation issue, so the game has an Arm64 build for Android now, too. You can get the game on Patreon and the build on itch.io was updated, too.
The first game was updated to version 0.61!